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My UX Project History

Featured Projects

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 Smoothstick

Member of a small team of 2. Developed a consumer product concept from the ground up, conducting market research, prototyping form factors, and preparing a pitch that ultimately won $3,000 in the Prototyping Technology for People final competition. (2025)

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Team CSI
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UK Digital
Civics Exchange

Member of a UX team of 10. Tasked with researching campus organizational needs and co-creating the foundations of a digital platform that connects Purdue clubs with CGT students, including early prototypes, workflows, and documentation for a multi-semester product build. (2025-2026)

Member of small team of 3. Tasked with utilizing provocative design to create a prototype with the end goal being to help sponsors gain a better understanding of UK farmer's aversion to technology. 

2026/2025 Projects

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Team CSI
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 Smoothstick
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Network Analysis

Solo project. Tasked with collecting and analyzing Discord communication data to understand user activity, interaction patterns, and community structure. Built a weighted network using survey responses, exported message history, and R-based visualizations to examine central users, shared interests, and core-periphery behavior. (2026)

Member of a UX team of 10. Tasked with researching campus organizational needs and co-creating the foundations of a digital platform that connects Purdue clubs with CGT students, including early prototypes, workflows, and documentation for a multi-semester product build. (2025-2026)

Member of a small team of 2. Developed a consumer product concept from the ground up, conducting market research, prototyping form factors, and preparing a pitch that ultimately won $3,000 in the Prototyping Technology for People final competition. (2025)

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Cognition & HCI

Solo project. Tasked with researching how people use smartphones as external memory tools for reminders, planning, and daily task coordination. Collected real-world critical incidents and analyzed breakdowns, recovery strategies, and design opportunities for making smartphone-based cognitive support more reliable. (2025)

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Coast & Float

Solo project. Tasked with auditing and redesigning a small business website to make it more concise, consumer-friendly, and visually coherent, while supporting long-term goals such as increased customer engagement and future retail partnerships. (2025)

2024 Projects

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Defi Design
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UK Digital
Civics Exchange

Member of small team of 3. Tasked with utilizing provocative design to create a prototype with the end goal being to help sponsors gain a better understanding of UK farmer's aversion to technology. 

Member of a UX team of 7. Tasked with understanding user flows in online meetings, creating a research report detailing what role AI can play in meeting productivity, and creating a mid-fidelity for the Convoke system.

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Key Lime 
Interactive

Member of a UX team of 8. Tasked with the goal of increasing financial literacy of college students by conducting research and creating designs to promote beneficial financial habits.

2023 Projects

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Dolby Labs

Member of a UX team of 7. Tasked with researching UGC audiobook creators, creating workflows, and reporting findings clearly and concisely to project sponsors.

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Socian Technologies

Member of a UX team of 7. Tasked with creating low and high fidelity mockups of a drone mapping interface used by 911 dispatchers. 

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Project 3
Fitness Watch Redone
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Project 1-2
Responsive and
Local
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Project 3
A Day at the
Museum 

Member of a UX team of 7. Tasked with designing a museum experience with multiple digital and physical touchpoints. Then, conducting research on a time period before collaborating on building a physical/digital experience. 

Member of a UX team of 4. Self-tasked with identifying and investigating the user group of Purdue students using the university laundry system. Then using collected data to create a functional high-fidelity prototype.

Solo UX designer in a team of 4. Tasked with reimagining the user flow of fitness watches and creating low-fidelity mockups similar to the embodied shopping project.

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Project 2
Embodied Shopping
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Project 1
What Can a
Starship Do?

Solo UX designer in a team of 4. Tasked with conducting user research and interviews to understand the shopping experience. Then, creating low-fidelity mockups for a reimagined shopping application.

Member of a UX team of 4. Tasked with re-imagining a new purpose for the popular Starship food delivery robots located on Purdue's campus.

Let's Connect!

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