My UX Project History
Featured Projects
Member of a small team of 2. Developed a consumer product concept from the ground up, conducting market research, prototyping form factors, and preparing a pitch that ultimately won $3,000 in the Prototyping Technology for People final competition. (2025)
Member of small team of 3. Tasked with utilizing provocative design to create a prototype with the end goal being to help sponsors gain a better understanding of UK farmer's aversion to technology. (2024)
Member of a UX team of 7. Tasked with researching UGC audiobook creators, creating workflows, and reporting findings clearly and concisely to project sponsors. (2023)
2025 Projects
Member of a small team of 2. Developed a consumer product concept from the ground up, conducting market research, prototyping form factors, and preparing a pitch that ultimately won $3,000 in the Prototyping Technology for People final competition.
Member of a UX team of 10. Tasked with researching campus organizational needs and co-creating the foundations of a digital platform that connects Purdue clubs with CGT students, including early prototypes, workflows, and documentation for a multi-semester product build.
Solo project. Tasked with auditing and redesigning a small business website to make it more concise, consumer-friendly, and visually coherent, while supporting long-term goals such as increased customer engagement and future retail partnerships.
2024 Projects
Member of small team of 3. Tasked with utilizing provocative design to create a prototype with the end goal being to help sponsors gain a better understanding of UK farmer's aversion to technology.
Member of a UX team of 7. Tasked with understanding user flows in online meetings, creating a research report detailing what role AI can play in meeting productivity, and creating a mid-fidelity for the Convoke system.
Member of a UX team of 8. Tasked with the goal of increasing financial literacy of college students by conducting research and creating designs to promote beneficial financial habits.
2023 Projects
Member of a UX team of 7. Tasked with researching UGC audiobook creators, creating workflows, and reporting findings clearly and concisely to project sponsors.
Member of a UX team of 7. Tasked with creating low and high fidelity mockups of a drone mapping interface used by 911 dispatchers.
Member of a UX team of 7. Tasked with designing a museum experience with multiple digital and physical touchpoints. Then, conducting research on a time period before collaborating on building a physical/digital experience.
Member of a UX team of 4. Self-tasked with identifying and investigating the user group of Purdue students using the university laundry system. Then using collected data to create a functional high-fidelity prototype.
Solo UX designer in a team of 4. Tasked with reimagining the user flow of fitness watches and creating low-fidelity mockups similar to the embodied shopping project.
Solo UX designer in a team of 4. Tasked with conducting user research and interviews to understand the shopping experience. Then, creating low-fidelity mockups for a reimagined shopping application.
Member of a UX team of 4. Tasked with re-imagining a new purpose for the popular Starship food delivery robots located on Purdue's campus.















